Synopsis

This is simple arcade-inspired 2D Space Shooter, in which you fight through several waves of increasingly difficult enemies, collect power ups, before eventually taking on the Mother Ship.

If you'd like, read some of the guide and credits below to understand how this game works, and what you can expect from it. Other than that, please enjoy.

SEIZURE WARNING: During the Final Boss' Dying Animation when you Complete the Game, He Flickers a Violent Red.

Guide

There are six different enemy-types, and seven different Power-Ups, some more rare than others. Apart from this, however, all other information you'll need will be displayed at some point during the Game.

Enemy Types

Normie: The Natural Enemy Type. Like any other enemy, moves down-screen in a straight line, occasionally firing a laser at it goes. Worth 10 Points Each, and is more common than any other enemy.

Brute: Takes three shots to kill and deals extra damage; two hearts with its Lasers and three hearts if you crash into it. Worth 50 Points Each.

Banzai: Attempts to ram the Player when they get in its way. Worth 25 Points Each.

Jumpy: Moves from side to side in an Unpredictable Pattern, firing with each turn. Worth 75 Points Each.

Spinner: Spins like a Pinwheel while firing, making it a danger whether you're in its way or not. Worth 15 Points Each.

Smarty-Pants: A Jack-Of-All-Trades; dodges the first laser fired at it, destroys any Power-Ups in front of it, and fires backwards if they detect the Player behind it. Worth 100 Points Each.

Power Ups

Triple-Shot: Gives the Player temporary triple shot. Lasts for five seconds and has a rarity of 36%.

Speed Boost: Increases the Players speed by 5. Lasts for five seconds and has a rarity of 11%.

Shield: Gives the Player a Shield that can withstand 3 shots before disappearing. No set lasting time and has a rarity of 11%.

Ammo: Replenishes the Player's Ammo by five, but does nothing if the Player is already at max Ammo. Has a rarity of 11%.

Heart: Replenishes the Player Health by one, but does nothing if the Player is already at max health. Has a rarity of 11%.

The Missile: Temporarily replaces the Player's lasers with Heat-Seeking Missile. Lasts for ten seconds but has a rarity of 2%.

The Golden Heart: Makes the Player temporarily immortal and also gives them temporary unlimited ammo, not to mention also gives them a Multi-Directional Shot. Lasts for ten seconds but has a rarity of 2%.

Credits

Many of the Sprites, Game Objects, and Sound Effect used in this Game were either purchased or taken (legally, of course) from outside sources. Now, I am giving credit where credit is due.

Sprites

"2D Spaceships Free Trial | 2D Environments | Unity Asset Store" - MSGDI on assetstore.unity.com

"2D Sci-Fi Weapons Pack | 2D Textures & Materials | Unity Asset Store" - 3D.RINA on assetstore.unity.com

"Heart in pixel | 2D Icons | Unity Asset Store" - MR3_2004 on assetstore.unity.com

Sound Effects

"Cinematic Boom" - freesound_community on Pixabay.com

"Boom 2b (cinematic)" - ardiawan1989 on Pixabay.com

"Wooden Thud Sound Effect" - UH Sound on Youtube.com

"crane" - freesound_community on Pixabay.com

"Deep Bass 01" - freesound_community on Pixabay.com

"11L-Victory-1749704552668" - AstralSynthesizer on Pixabay.com

"You Win Sequence 2" - floraphonic on Pixabay.com

Published 7 hours ago
StatusReleased
PlatformsHTML5
AuthorDonovan Lett
GenreShooter, Action
Made withUnity
Tags2D, Arcade, Short, Singleplayer, Unity

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